Samples

Each sample application is an example of how to accomplish a task for a specific technology. They show the sequence of calls and parameter data types to provide a generalized method for API use that developers can modify for their specific needs.

To build these sample applications and see them in action:

Apple Applications (2)

Facilities in Cocoa for interacting with and extending Apple applications.

Data Management (1)

Object-oriented interfaces for representing and manipulating data.

File Management (3)

Object-oriented interfaces for gaining access to files and folders on storage devices.

Graphics and Imaging (9)

Object-oriented APIs for creating graphics content in Cocoa applications.

Interapplication Communication (1)

Facilities for data sharing and communication between Cocoa programs.

Internet and Web (1)

Object-oriented APIs for developing web content and Internet and web applications.

Process Management (0)

Facilities that help Cocoa programs manage their own scheduling and execution.

QuickTime (2)

Classes for creating and playing multimedia in Cocoa applications.

User Experience (8)

Object-oriented APIs for creating the look and feel of Cocoa applications.

Thirdparty Frameworks (3)

Sample applications that demonstrate the use of third-party frameworks.